﻿capital = 107

oob = "YUG_1936"

set_research_slots = 3
set_stability = 0.4
set_war_support = 0.2
set_convoys = 10

set_technology = {
	tech_support = 1		
	tech_engineers = 1
	tech_mountaineers = 1
	early_fighter = 1
	gwtank = 1
	basic_light_tank = 1
	infantry_weapons = 1
}
if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	set_technology = {
		early_submarine = 1
		early_destroyer = 1
		early_light_cruiser = 1
		transport = 1
	}
	#set_naval_oob = ""
}
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		basic_naval_mines = 1
		early_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_submarine = 1
		mtg_transport = 1
		basic_torpedo = 1
		basic_battery = 1
		basic_light_battery = 1
		basic_secondary_battery = 1
		basic_depth_charges = 1
	}
	#set_naval_oob = ""
}

set_politics = {
	ruling_party = neutrality
	last_election = "1934.6.5"
	election_frequency = 48
	elections_allowed = no
}

set_popularities = {
	democratic = 10
	fascism = 20
	communism = 20
	neutrality = 50
}

create_country_leader = {
	name = "Peter II"
	desc = ""
	picture = "gfx/leaders/deluge/king_peter.dds"
	expire = "1965.1.1"
	ideology = bonapartist_ideology
	traits = {
		#
	}
}

create_country_leader = {
	name = "Milan Stojadinovic"
	desc = "POLITICS_MILAN_STOJADINOVIC_DESC"
	picture = "gfx/leaders/Europe/Portrait_Europe_Generic_3.dds"
	expire = "1965.1.1"
	ideology = corporatist_ideology
	traits = {
		#
	}
}

create_country_leader = {
	name = "Milan Grol"
	desc = "POLITICS_MILAN_GROL_DESC"
	picture = "gfx/leaders/Europe/Portrait_Europe_Generic_land_5.dds"
	expire = "1965.1.1"
	ideology = constitutionalist_ideology
	traits = {
		#
	}
}

create_country_leader = {
	name = "Josip Broz Tito"
	desc = "POLITICS_JOSIP_BROZ_TITO_DESC"
	picture = "Portrait_Yugoslavia_Josip_Broz_Tito.dds"
	expire = "1965.1.1"
	ideology = marxist_ideology
	traits = {
		#
	}
}

create_corps_commander = {
	name = "Vladimir Cukavac"
	portrait_path = "gfx/leaders/Europe/Portrait_Europe_Generic_land_4.dds"
	traits = { trickster  }
	skill = 3

}

create_corps_commander = {
	name = "Ivan Gosnjak"
	portrait_path = "gfx/leaders/Europe/Portrait_Europe_Generic_land_5.dds"
	traits = { urban_assault_specialist }
	skill = 3
	
}